• Grandwolf319@sh.itjust.works
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    2 hours ago

    The issue is, as a kid, you had lots and lots of time, and also little access to Internet forums for general game info.

    Back then, you got a game and that became your whole focus for a few days instead of a few weeks/months.

    Games in general were less complex and less forgiving so you were more used to playing simple platformers in which you could die and lose 20 mins of progress.

    So overall, the attitude was to put effort, invest and challenge yourself (not with online play) when it came to gaming.

    So given all these factors, your attitude towards games and the type of games were difference, hence why a simple platformer without much story and repetitive gameplay was the shit back then.

  • Ephera@lemmy.ml
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    2 hours ago

    I’ve certainly noticed that my patience has dropped off a cliff.

    When I was young, I spent hundreds of hours in RPGs. Then I got into roguelikes, which are like RPGs, but condensed down. Well, and now I’m microdosing this crack, because the condensed version of roguelikes is apparently puzzle games.

  • DarkCloud@lemmy.world
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    5 hours ago

    Counterpoint, there are also games you tried and HATED as a kid, that you might now like as an adult.

    As I kid I had a lot less need for quality story telling, and roll play, probably a lot less interest in gardening simulators too. There’s probably lots of stuff you thought you didn’t like.

  • EABOD25@lemm.ee
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    7 hours ago

    This is how I felt when I played Kindgom Hearts 3. It was a true sign to me that I didn’t have as many interests as I did as a kid

  • naticus@lemmy.world
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    6 hours ago

    I think another part of it is that gaming as a kid and gaming as an adult are for entirely different purposes a lot of the time. I still game for entertainment, but also as a way to unwind. It’s just relaxing to me and if I can get into a strongly written storyline, the stresses of my day fade away.

    But as a kid, I gamed because gaming was flashy and fun and challenging, and then I wanted to talk to my friends about it after I beat yet another game.

  • Pirky@lemmy.world
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    6 hours ago

    A little of column A, a little of column B.
    Idk if it was because it was on an emulator, but when I played Smash for the N64 with friends, all I could think about was the controls felt very clunky and how much smoother Smash Ultimate felt by comparison.

  • De_Narm@lemmy.world
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    6 hours ago

    I don’t think this ever happend to me. I started on the GBA and to this day every single RPG I played on there holds up - might be specific to the genre. I never played much else.

    • brsrklf@jlai.lu
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      5 hours ago

      Yeah, I am not sure I can relate either. My favourite games on the NES and SNES when I was a kid are still games I sometimes replay and enjoy today.

      Closest thing to the comic I could find would be Ecco the Dolphin, maybe. I had the PC version, and I finished it a few times back then, I was stubborn and a bit bored. Not that long ago I tried returning to it, and maybe try the second game… And wow, it feels like a chore to play.

      But even back then, it was not a game I liked that much. I liked how it looked, the creatures you’d meet and the crazy plot, but gameplay already felt tedious and stupidly unforgiving.

    • PhobosAnomaly@feddit.uk
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      5 hours ago

      I think that’s a fair comment, and to extend it a bit further, people expect a standard quality of life in games now that either have emerged over the years a a positive gameplay trait (regenerating health, accessibility customisation, the yellow paint guide) or a technical innovation (auto save, autoaim, customisable graphics etc).

      I find it really tough going back to play Perfect Dark (the original, not the excellent remaster) and really struggling to play through the brilliant game at sub-20fps; or playing Metal Gear on the NES without the ability to return to the same room on death, seeing as the password system was a bit clunky.

      We’ve come a long way, largely for the better.

  • Destide@feddit.uk
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    5 hours ago

    Me knowing I’d probably like defender of the crown when I got older but it’s still boring yet probably set ground we work for mount and blade

  • Linktank@lemmy.today
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    5 hours ago

    I’m having this problem with old RTS games. I remember having SO much fun and they’re just boring as fuck now.

  • GrymEdm@lemmy.world
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    4 hours ago

    I’d find it odd if I enjoyed the same things as much now as I did when I was say, 6-12 years old. Games and shows for kids are meant for a child-like mind. You can still appreciate them for what they are - I’ve watched Lazy Town with my nieces and enjoyed the quality of the music and Stefán Karl Stefánsson as Robbie Rotten. But I’m not sitting down to watch it on my own.

    Plus game design and definitely graphics can improve over time. E.g. I loved Golden Eye on N64 as a kid, but if I replayed it I think nostalgia would be doing a lot of heavy lifting. I replayed FF7 Classic a year or two ago and did not find it nearly as compelling as I did when I was 16. It was still alright, but it didn’t amaze me the way it did in PS1 days.