You can get the same ksp2 experience with ksp1 and the seemingly infinite amount of mods available.
Want more realistic everything? Mods for that.
Want to make a jumbo jet that can also travel to Ike?there’s Mods for that.
Want everything to be reskinned to look different? You better BELIEVE there’s mods for that.
And the best part is if you own ksp1 (or at least if you have it on your computer to play, wink wink) it’s free! No need to pay for a full game that’s just been modified slightly, now you just slightly modify it yourself. (or mod it so heavily that startup takes 20 minutes and if you don’t use the part search function you’ll be scrolling for hours)
The main reason why I wanted KSP2 was because of the colony-system. I would love to have a more vanilla experience of building colonies which can build rockets - too many times have I tried it with modded KSP only to see my colony spontaneously disassemble after crashing into terrain upon being within physics range.
You can get the same ksp2 experience with ksp1 and the seemingly infinite amount of mods available.
Want more realistic everything? Mods for that.
Want to make a jumbo jet that can also travel to Ike?there’s Mods for that.
Want everything to be reskinned to look different? You better BELIEVE there’s mods for that.
And the best part is if you own ksp1 (or at least if you have it on your computer to play, wink wink) it’s free! No need to pay for a full game that’s just been modified slightly, now you just slightly modify it yourself. (or mod it so heavily that startup takes 20 minutes and if you don’t use the part search function you’ll be scrolling for hours)
The main reason why I wanted KSP2 was because of the colony-system. I would love to have a more vanilla experience of building colonies which can build rockets - too many times have I tried it with modded KSP only to see my colony spontaneously disassemble after crashing into terrain upon being within physics range.