Relevant part of the article:

What’s this? A vertically-scrolling shooting game based on the popular mecha anime property Macross, originally developed by NMK and published by Banpresto in Japan and Fabtek elsewhere and never ported or reissued until now; based on the Do You Remember Love? film, players control Hikaru Ichigo and/or Maximilian Jenius in their war against the Zentradi, which is executed by shooting bombing, collecting shot-strengthening power-ups and transformation capsules that change the form and shot type of your mech, while also optionally grabbing medals and/or uncovering hidden Minmay heads for score. (The ACA version offers extended options to play the P2 character as P1 and vice-versa, starting on the second loop or adding on-screen rank and medal value display.)

Why should I care? This game only does this game present a lovingly-crafted digital tapestry of one of the most beloved pieces of Macross media but also reconfigures the format and feel of contemporary NMK shooting games like Thunder Dragon and Gunnail for a mass audience, which in practice means it’s way, way easier and bereft of most of the customary clunk that might have turned casual players away from their other games. (It’s also a game that nobody expected to ever be reissued, and the premium price reflects the exorbitant expense of the license.)

Annoying reality: While the chronically infuriating international Macross embargo, enforced by Robotech producers and eternal rent-seekers Harmony Gold, has eased in recent years, products and content from the pre-Flashback 2012 library are still a legal minefield, and so the odds of this reissue hitting global storefronts are incredibly low.