Developers will be required to disclose if their game uses kernel anti-cheat. This applies to both new games and existing games. Non-kernel anti-cheat is encouraged to be disclosed as well, but it’s only mandatory for developers to declare if they’re using kernel anti-cheat for the time being.

It’s worth mentioning that many games use kernel anti-cheat on windows, but only use user space anti-cheat on Steam Deck and Linux.

  • drake@lemmy.sdf.org
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    3 hours ago

    I’m interested to hear more. I’ve followed Liam’s work for almost a decade at this point and I haven’t ever seen or heard of him acting unprofessionally, but I’m quite new to Lemmy.

    What abuse of their moderator powers? Is there a link to see the mod log somewhere? Sorry, I know I’m being a bit needy, but I’m not really sure what I’m doing.

    • Fubarberry@sopuli.xyzOPM
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      15 minutes ago

      So I tried looking into it, but all I can find is this same user (go $fsck yourself) had some comments deleted by him about 6 months ago. I didn’t actually comb through the modlog to see what the deleted comments contained, I’m not sure how feasible it is to review the modlog going that far back.

      I couldn’t find any actual proof of wrongdoing, the closest thing to evidence is that screenshot of Liam saying he thought it was stupid that modlogs were public. I also didn’t find anyone else complaining about him as a mod, literally just this same guy copy pasting this comment on a ton of different gamingonlinux lemmy posts for the past 6 months.

      Liam complaining about public modlog does sound like he got caught abusing mod privledges, but I’m leaning towards it just being between him and this go $fsck yourself user rather than widespread abuse.