We have reached new levels of “remaster of game that already looks great and runs well”

    • Coelacanth@feddit.nu
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      23 hours ago

      With each lazy and unnecessary cash grab remaster we move closer to the day a remaster announcement is made at the end of a game’s release trailer.

      • callouscomic@lemm.ee
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        1 day ago

        As a massive fan of Age of Empires since the first one, I still cannot believe they re-released them as “Definitive” editions, and then have proceeded to add new DLC to them.

        I love the support and attention they’re getting, and the new content they never had before. But I cannot get over adding paid DLC’s to a DEFINITIVE EDITION OF SOMETHING!!!

      • Riven@lemmy.dbzer0.com
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        23 hours ago

        Normally I would take this as a joke but they shut off concord after 10 days and that was worth 200mil. I’m surprised they didn’t give it 2 weeks at least.

        • Echo Dot@feddit.uk
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          13 hours ago

          The first time I heard about concord was when they shut it off. I don’t know how they expect a game to do well when they did absolutely zero advertising.

          • Riven@lemmy.dbzer0.com
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            5 hours ago

            Yea same lul. Not sure who thought it would be a hit. It’s just overwatch but with guardian of the galaxy visuals.

    • paultimate14@lemmy.world
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      1 day ago

      That’s over 7 years old. Roughly the length of a generation. I think re-mastering console games from 2017 is reasonable in general.

      Not for HZD though. It was already one of the best-looking games on the PS4, and then they added a free upgrade for the PS4 Pro to get checkerboard 4k. Like… What’s left to improve?

      Maybe upgrade from checkerboard to full 4k? The FPS seemed fine for me playing on a base PS4, but perhaps there’s room for improvement there. The initial load time to open the game is pretty bad, but if you don’t switch between games often that’s not really a problem. I haven’t tried the PC version yet, but perhaps there were some UI improvements there they could apply to consoles?

      My main complaints with the game that I’d like to see fixed would probably be beyond the scope of the term “remaster”. The facial animations during dialogue were pretty uncanny in the base game, but they’re good in the DLC and sequel. Also the itemization system was clunky and felt like it was trying to be similar to an online multiplayer experience for some reason.

      • Coelacanth@feddit.nu
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        23 hours ago

        My main complaints with the game that I’d like to see fixed would probably be beyond the scope of the term “remaster”. The facial animations during dialogue were pretty uncanny in the base game, but they’re good in the DLC and sequel.

        To me this feels like perfectly within the scope of what should be the realm of “remaster”, it’s just that history teaches us to expect less.

        • celsiustimeline@lemmy.dbzer0.com
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          4 hours ago

          The templated auto face animations during dialogue along with the low enthusiasm VO from half of the cast is really the only factor that keeps OG horizon from being perfect.

        • paultimate14@lemmy.world
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          21 hours ago

          Redoing animations? To me, that’s definitely more than a re-master. The musical equivalent would probably be something in the mixing phase- adding or adjusting effects, changing pan, level, EQ, automation, etc.