Looking for any good reviews for how the builds and classes actually play.
For example, I’ve played mid 50s firewall and ice shards sorc. Ice shards felt like I was always waiting for frost nova. Even with ice shield sharing the load I’d always end up with a handful of stragglers or an elite with 30% life left and I’d be waiting on mana for weak raw shard casts.
Firewall felt better because the waiting for mana could be done while hydras worked and I kited around the death zone. Stacking up dps and working bosses into the ranges I wanted was also a challenge and fun. However, sorc seems like it’s destined to be waiting on mana or cooldowns.
Now, I worked a hammer barb into the 40s and I’m having a lot more fun. I’m in control of choosing the right targets to keep death strike rolling and the rotation for arms master is a challenge that yields better results. I’m in more control of the game essentially. A boss can’t just walk out of my 10-firewall nova setup. Barb is just more engaging for me because – while barb sure have cooldowns – gameplay isn’t tied to them.
Alternatively, I leveled a druid to 15 and it felt like a good loop was there for bear pulverize. I got taken out of it because bear couldn’t beat a boss. Wolf did in the next try, and I liked the teleport aspect of the werewolf swipe, but not that I couldn’t control when it teleports.
What do you all think? Anyone aware of reviews that approach the game this way, instead of regurgitated build guides?
I’ve taken my Druid through to WT3 and ran into the same issue with bear a couple of times. I’ve respecced to a companion/tornado build now however and everything except Nightmare Dungeons is a cakewalk. It’s a nice mix of powerful cooldowns and spamming storm strike/tornado.