You can of course plan the big lines of the campaign, but the more precise you get and far ahead of the present, the more you will either lose or railroad to not lose. Both suck

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    11 months ago

    I just plan out the world and where the NPCs are, and what their goals are. I don’t really plan out what is going to happen with the story. I just let the players decide that, and have NPCs react appropriately to them when necessary.