• SupraMario@lemmy.world
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    2 days ago

    Yep, I had my fun on it, but without true PVE it’s just another exploration/building game.

        • Nibodhika@lemmy.world
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          9 hours ago

          Which is? Admittedly I’ve only played the game for a couple of hours, but I remember there being PvE, so you’re going to have to be more specific into what is it that you think is missing.

          • SupraMario@lemmy.world
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            5 hours ago

            It has no real pve. It’s got a few things that might attack you on a planet or the pirates in space. But there is no real danger in the game. There aren’t factions on planets trying to kill you or systems controlled by groups that require a lot of work to clear out. Planets feel lifeless and space feels like a walk in the park… add in 2 friends or more and it’s a joke.

            • Nibodhika@lemmy.world
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              4 hours ago

              By that definition Minecraft also doesn’t have PvE. Factions are not required for a PvE, and lots of PvE games don’t have them.

              You could say that you wanted the PvE to be harder, or more unforgiven, or even more complex with factions. But to say the game has no PvE is just wrong.

              • SupraMario@lemmy.world
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                4 hours ago

                Minecraft has no real PvE. It’s literally not billed as a pve game, pve on Minecraft is a side thought. My example with factions is just that an example, it’s not to say that the game lacks pve because it doesn’t have them. I don’t care how hello would implement more pve but I just want more of a challenge. NMS has no real challenge because it lacks real pve.

        • MachineFab812@discuss.tchncs.de
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          15 hours ago

          Did you forget that single-player and perma-death are things?

          That said, the real problem with what you’re looking for vs this game is down to the premise: Interstellar travel without tech that feels like cheeting isn’t a pew pew space-ship game. Generation-or-cryosleep-ship-simulator-gone-wrong isn’t out … yet.

          • Cethin@lemmy.zip
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            2 hours ago

            A punishment isn’t the same as challenge.

            For example: The souls games have very little punishment (especially compared to their contemporaries when the older games released, where you load a save on death). You die and collect a thing you picked up in that period, nothing lost. They’re very challenging though. Ramping up punishment is a form of challenge, but permadeath doesn’t make it more fun, just adds a big punishment to worry about. That can be good, but NMS’s combat is not good, compared to other games that do the same things.

            This isn’t to say it should do things differently. There’s plenty of reasons for it to remain as bland as it is, because it makes it approachable and it also easily functions with the proc-gen terrain. This is only a statement on what it is, not the quality of it.

          • SupraMario@lemmy.world
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            15 hours ago

            Huh? No, I’m literally talking about coop PvE. It would be nice to have a challenge when I am in space or when I’m trying to build a base.

              • Cethin@lemmy.zip
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                2 hours ago

                Lol. What? I like single-player games, but I mostly agree with this person. Most of the challenging games are SP (primarily) all the souls/souls likes are SP. Not liking NMS is not even close to being the same as not liking SP games. People are allowed to not like NMS. It’s boring and grindy and it (to me) never feels like you’re progressing in any meaningful way.

                If you like it, that’s fine. It doesn’t mean anyone who doesn’t doesn’t like SP games.

                • _stranger_@lemmy.world
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                  1 hour ago

                  That makes sense, it sounds like you just want a game to offer you a challenge vs being a chill experience. NMS, Satisfactory, Minecraft etc are very much not that game.

                  Your other comments made it sound like you don’t value a game unless it’s a competitive multiplayer experience.

              • threshold_dweller@lemmy.today
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                3 hours ago

                Yeah, imagine wanting to play games with people you actually know in meatspace. You might even have to touch grass. Horrid thought.

                • _stranger_@lemmy.world
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                  2 hours ago

                  I mention it only because NMS, for all its co-op play, really is just a single player game friends can play together.

                  I take it back, it doesn’t sound like you dislike single-player focused games, it sounds like you actually hate cooperation and prefer PVP because you prefer fights.

                  • threshold_dweller@lemmy.today
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                    2 hours ago

                    I’m not the interlocutor with whom you were being rude. I’m a separate third person poking fun at your attitude.