Say… how far on the dark side of the moon am I living if I never heard about this streamer before? xD
I dabble in coding, linux, gaming, HEMA, LARP, e-mobility, carhacking, simpits and… parenting?
Say… how far on the dark side of the moon am I living if I never heard about this streamer before? xD
I get the charm of a console for gaming. Just switch it on and go. Still prefer a PC at the end of the day though. For once my preferred genres are very unrepresented on consoles and since I dabble in DIY I do not have that level of freedom on a console or mobile phone. Well, do some extend. Fiddling around with key remappers that hijack on the accessibility system is horrible. Anyway, I enjoy tinkering and this is not really something consoles are known for, no?
This said it is very amazing that I can just e.g. fire up Waydroid nowadays, connect an X360 controller and play AmongUs with the little one on my Linux PC. That level of possibilities is mind boggling.
Quite an impressive list (together with the other posts). And here I thought I was a space nutter (thanks Beyond The Frontier!).
Missing the slug throwers Diaspora: Shattered Armistice and House of the Dying Sun though. The former is an Open Freespace mod in the BSG verse with a great campaign, the latter a rather short but still very nicely done pew pew that shines especially on sound effects (and I guess VR but I didn’t try that). Both do TrackIR though (and I even hacked together an OpenTrack provider for the native Linux version of FSO).
Thanks but I’m good - loosely attached to the Stellanebula Project (SNP) :)
A mass takeoff/jump like that has always something magical 🤓
Heh, apparently adding the link was the magic trick. NICE.
I wonder where my 04 install went xD
It’s complicated.
dunno, it’s for the flowers 🤷
🎶 Don’t fly without rebuy 🎶
Woah, doubt I’ll ever reach thousand hours in this game at all 🤓
Trick is I play any space pew pew I can get my hands on with this 🙃 …even some flight sim :)
Also yes, the display may be total overkill but there are decent companion apps out there already that basically do the same.
The rest may look fancy but is in it’s core just a dumb button box. These can be assembled without soldering or programming skills whatsoever.
Hm… wait, both boil down to laziness :P If you ever feel like it read up on the [humble] beginnings. All the things I learned on this journey 🤪
What’s stopping you? :)
👍 Congratulations :)
Mebbe I’ll visit someday too :D
Smol update here too: Made a tiny demo video show-casing the cockpit in action in Elite Dangerous 🙃
Pick your poison:
https://tube.tchncs.de/w/1nokGf66oWj34EdMvxYbSn / https://www.youtube.com/watch?v=mXofGR4GRLk
Just slaughtering pirates (wasn’t in the cockpit for months) but you get to see it from a first person perspective this time because I strapped the camera to my headphones 🙃
ty - also yeah my kids love it too - including the toddler :D
Some offer continuous ship telemetry, but that’s mostly games that are more simulation focused and thus more grounded in reality - think flight sim. A few notable exceptions exist, like Fly Dangerous, that serves everything on a silver platter.
ED is a mixed bag. Some information is available in the JSON files it dumps regularly, where they can be consumed by various 3rd party apps, or your own. I’ve a writeup and a demo video of this specific part in an early state at simpit.dev/version-1/plumbing/
ED is however not very detailed and only dumps information if a certain threshold is reached. We get for example no airspeed in the files but we get latitude and longitude on a planetary and with the radius of the planet (yes, a game made me do Maths!11eleven) we can calculate some missing data to feed e.g. a primary flight display (the one that is stuck in the video - it does operate on a planetary ;-))
Yes, the monitor is a separate entity but some of the buttons at the bottom are used to control it’s OSD menu. It’s not a touchscreen because it’s salvaged from a very old laptop (and I despise touchscreens :D). It’s software is a home brew React app basically as described for the old version here: https://simpit.dev/version-1/mfd-software/
I have a list for the buttons yes. All buttons are connected. I’m working on a write-up of the wiring. Some can not be read by ED due to button limits. I work around this by remapping them to keyboard presses (AntiMicroX). It’s really so much that I can hardly showcase all in one little video 🤓 Some are currently not even in use and are crammed below the contraption. There’s also a total of 17 status indicators which can display various states. That’s a NeoPixel so it can be extended if needed. It’s all driven and organized by an Arduino Mega. It’s daemon is a Rust program that also raises a virtual joystick with the system.
Thanks :-)
Heh, probably for the better 🤣