• 2 Posts
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Joined 3 years ago
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Cake day: September 28th, 2023

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  • I used to go to a movie theatre that made their own skits to play before a movie would start. They’d take public domain movies, yank about 3 minutes out of it and dub them with corny dialog.

    Man… I miss that place. 10000% beats commercials and the same exact trailer design for every single movie preview.








  • Nah, I’ve hit stuff that can’t run in it. No amount of futzing with the IRQ settings would restore audio, that kind of stuff.

    Regardless, the issues you describe is not necessarily the way things have to be. I mentioned the Evercade in another post elsewhere. It’s a console made with cartridges. You put the cartridge in. You play the game. You don’t need to subscribe to anything. You don’t need to upgrade to another version. You don’t need to purchase the missing chapter.

    If I made a game today for the Evercade, yes it would need to go through certification, but in 20 years, if I put that Evercade cartridge in my Evercade… It’ll play. No ongoing maintenance patches. No workarounds. No troubleshooting by the end-user.


  • perfectly tuned for it… for how long though?

    That’s why GoG introduced the preservation program. So they can continue maintaining that software. But it’s a strict list.

    How many indie titles on PC aged out of the platform and have no maintainer?

    You get what I’m saying? Even the older console titles can still play on the console they were designed for… but PC is so nebulous that both software and hardware can age out of use.

    A person who purchased Harry Potter and the Sorcerer’s Stone for PC would be unable to launch the game in any modern OS. But if they have it on PS1, it still works.

    A person who purchased Minecraft in 2011 can no longer play that game on the same computer they purchased it from. But if they purchased Minecraft on PS3… it still works today the same as the day it was purchased.

    And once again, I must insist, I am not saying PC is a bad platform. I’m saying PC is a moving platform. Having a set target is a good thing for development and playability. We here are all a-okay with workarounds and emulation layers. But sometimes it’s a good thing to just have the person sit down and start playing without troubleshooting.