he/him
Nerd, programmer, writer. I like making things!
This game was a nice surprise, the top down and perspective works great and the night sequences were really effective! The shadows made exploring the woods kinda freaky, never knew what might be around the tree
Nice!! What else was up?
Its series finale is still the most watched live tv event in history. They had 106 million viewers, estimated over 60% of all US households! Calling it a lesser known or obscure show is an objectively false statement lol
The reason was not specified in exact details, but it was likely because a contributor was temporarily geolocated in a U.S.-sanctioned region.
Definitely agree! I barely played TotK because, aside from the flying stuff together aspect, I’d already done everything I wanted in BotW. I did my exploring, my climbing, my juggling weapons during combat. I’ve done had more than my fill of those dinkly little shrines.
BotW is better imo because of what it was: new and surprising. TotK was good but (aside from some gimmicks that made driving around a bit more creative and streamlined) more of the same.
Anyway thanks for sharing!
FINALLY 👏
That’s how all corporate fines should work imo
You sweet summer child 😆
Can’t wait for shader compilation stutter and aa smear!
Snark aside using an engine makes sense, their last game flopped hard and they should be prioritizing getting a successful title out. They’re good enough that I’d expect them to have most of the common pitfalls worked out anyway
Finished Invincible, currently working through Frieren and Apothecary Diaries. Can recommend all three!
DevDuck did a little video on how he keeps his 11k loc project organized, worth a watch for some ideas: https://youtu.be/4az0VX9ApcA
I don’t have any insight about the inventory management, you might be able to look at some of the addons for inventory systems to see how they handle it
The exploration is part of why I love Snowrunner (et al.) so much. You end up spending a lot of time slowly working your way through mud, looking for anchor points and easier routes. It feels kinda like an “adventure metroidvania” where the challenge is learning how to navigate the world before giving you the tools to blast through.
I recommend disabling any minimap in any game ever. Little dotted line syndrome is real and harms immersion!
Also hard rec for Any Austin, one of my favorite recent discoveries!
“hey, I know you feel like killing yourself, but if it happens then we’ll just replace you with a shitty bot” probably isn’t as helpful as they thought it would be. It’s violating and ghoulish.
I think it’s directed at people that like silly vulgar jokes
I don’t use office lol
That’s… fine! It’s okay, fun enough filler between the contrived cliche Wall segments I’m actually there for
Damn, I was going to suggest Scavengers Reign 😆
People still think recipes is a good idea? We’ve known how stupid they were for years at this point