• MirthfulAlembic@lemmy.world
    link
    fedilink
    English
    arrow-up
    11
    arrow-down
    1
    ·
    3 months ago

    It could be a binary file, though that would probably make it smaller if anything.

    I’m guessing the point was the developer didn’t invent some proprietary log that also contained a dump and other things that could conceivably be very large. That would also be terrible design, but managing to create hundreds of gigs of text in a game crash log is a special kind of terrible.