For all the problems the game has, the major thing they get right is the environment.
Almost every area looks more than great, some are industrial, luxurious, barren, creepy, outright hostile, or cozy, but they are usually always gorgeous.
The environments are what pushed me to keep giving the game a chance after the initial shock of not having a cohesive overworld.
For all the problems the game has, the major thing they get right is the environment.
Almost every area looks more than great, some are industrial, luxurious, barren, creepy, outright hostile, or cozy, but they are usually always gorgeous.
The environments are what pushed me to keep giving the game a chance after the initial shock of not having a cohesive overworld.