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Wait, 20 *milliseconds*? Either their kernel scheduler config is completely out of whack, or ARM/Qualcomm really screwed this one up.
Apple cores can boost to max in around 50 *micro* seconds. 20 milliseconds is just broken. That's more than one frame, and that's how you get janky UI response and dropped frames. I hope this was a config issue and these cores/designs really don't take 20ms to increase clocks (I could see that with a really bad regulator/power delivery system...)
From: https://chipsandcheese.com/2023/08/11/arms-cortex-a710-winning-by-default/
I have no experience with iOS but I do develop for the Meta Quest which runs on Android and wow is it jank. One solution for apps up to 2GB and another for up to 4GB and yet another, much more complicated solution for apps over 4GB. Is iOS like this too?
I have no experience with iOS but I do develop for the Meta Quest which runs on Android and wow is it jank. One solution for apps up to 2GB and another for up to 4GB and yet another, much more complicated solution for apps over 4GB. Is iOS like this too?