Ive been trying some indie developed games this past year, more than ever and I’m in awe what lone devs or small teams can accomplish.

So, what are some games that you think don’t have the recognition they deserve, need a bigger audience or you would like the community to try.

I myself for example have played Monster Sanctuary, which at this point I think is not that hidden anymore and played a rougelike game called Elona, haven’t played RimWorld or Dwarf Fortress but I might in the future.

Sorry if a similar post already exists haven’t checked.

  • lutesolo@midwest.social
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    1 year ago

    You’ve already got a bunch of great suggestions, but I’ll throw my two cents in too. I think of these as indies or games that have a niche audience, but some of them probably have bigger teams involved.

    • Outer Wilds. It’s a quiet, contemplative game about space exploration and seems unremarkable until you really start exploring and learning about the solar system you’re in. If you play it, go in blind. IMO it’s a perfect game.
    • Pentiment. You play as a young artist visiting a Renaissance-era hamlet to work on your masterpiece. The game is gorgeous and thoughtful about the decisions the player has to make when spending time and influencing the narrative. Stayed with me long after I finished.
    • Slay the Spire. Tightly-balanced deck builder rougelike. I’ve put untold hours into this one on maybe 3 different platforms?
    • Wildermyth. Hard to describe this one–it’s like an interactive fantasy tale with characters that grow and evolve in ways you won’t expect, and dynamically told so no two stories are quite the same. Pretty solid combat mechanics, too.
    • Undertale. Does Undertale count as relatively unknown? If so, Undertale.
    • Case of the Golden Idol. Very good mystery game with a cool, novel mechanic for solving each mystery. Don’t let the aesthetic put you off.
    • Return of the Obra Dinn. Another incredible mystery game where you are determining what happened to the crew of a ship that sailed into port with no one aboard.
    • Papers Please. Simple mechanics that really make you FEEL like you’re -Spider-Man- an oppressed civilian in a fascist/totalitarian government.
    • Disco Elysium. Another great mystery game, wherein part of the mystery is: what kind of person were you, and who are you now?
    • Tunic. It’s like old-school Zelda but with more depth and some serious twists.
    • Stanley Parable. It’s funny and fun.
    • Tchia. It’s like Breath of the Wild if Hyrule was a real place and the game devs wanted you to love it as much as they do. Fun and charming in a big way.
    • Season. Hard to describe and I haven’t finished it yet, but the opening stuck with me. It’s about what we remember and what we choose to forget.
    • Hollow Knight. Does Dark Souls arguably better than Dark Souls. I was put off by the Dark Soulsness and the aesthetic, but once I got a few hours in I was fully hooked. Another perfect game.
    • Deep Rock Galactic. Great fun mining valuables and fighting alien bugs with friends.
    • 13 Sentinels: Aegis Rim. A time-traveling anime story game with mecha combat.
    • The Forgotten City. A time loop game where you are sent back to ancient Roman time.
    • Nonary Games / Danganronpa. Both series are anime-inspired mystery games. If you want something that tries to be more cerebral and serious, Nonary is your ticket. If you want tongue-in-cheek violence, Danganronpa is the way to go.
    • The Witness. A masterpiece puzzle game built on an incredibly simple core design. One of my favorite all time “a ha” moments came from this game.
    • Citizen Sleeper. You are a synthetic being trying to survive on a space station and evade the megacorp that “owns” you. Your body is breaking down and you don’t know anyone, so you have to take it one day at a time and do what you can to survive. Clever mechanics and a really well told narrative.

    That ended up being a lot more than I intended to share, but if this convinces anyone to give any of these games a shot, I think they’re in for a treat.

    • ag_roberston_author@beehaw.org
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      1 year ago

      I don’t know if I’d call most of these “hidden”.

      Outer Wilds, Slay the Spire, Undertale, Return of the Obra Dinn, Papers Please, Disco Elysium, Stanley Parable, Hollow Knight, Deep Rock Galactic and the The Witness are all award winning games that have massive recognition.

      The rest of the list is great though, I think I’ll check out Wildermyth.

      Thanks for the recommendations!

    • ABoxOfNeurons@lemmy.one
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      1 year ago

      You have excellent taste (in games and youtubers)! A ton of my favorites of all time are on this list (especially Citizen Sleeper, which hit me in ways that I didn’t expect at all). As someone similar:

      Exo One: A chill game about rolling an alien space ship through insanely pretty worlds.

      Dr. Langeskov, The Tiger, and The Terribly Cursed Emerald: A Whirlwind Heist: A free game a lot like The Stanley Parable, by the same developer.

      Cultist Simulator: Completely defies description. A masterfully-written Lovecraftian survival exploration game, but it’s made of cards.

      Torment: Tides of Numenaria: A great top-down RPG with a unique sci-fantasy universe and de-emphasized combat.

      Forager: The methadone to Factorio’s heroin.

      Black Book: Like Slay the Spire, but story-driven and based on Russian Folklore and history in the transition to industrialization.

      Scorn: If H. R. Giger had been the art director on Amnesia, it would have looked like this.

      Inscryption: Another incredible horror game with cards as the core mechanic. More great exploration and plenty of “what the fuck” to go around.

      Uplink: On the older side, but holds up. A great light hacking game with solid mechanics and not too much excess complexity.

      Jazzpunk: Probably the hardest I’ve laughed from a game since Portal 2.

      The Last Door: A 2D point and click adventure with excellent music and atmosphere.

      Primordia: A dark point and click about a world populated by robots. Has stuck with me for a long time, mostly because of the jaw-dropping pixel art and voice acting.

      Darkside Detective: A point-and-click about investigating the supernatural. Absolutely hilarious.

      The Old City: A dark and surreal walking simulator that stands on an incredible soundtrack.

      Evergarden: A Chill match-3 puzzle in a soothing garden.

      Astroneer: No Man’s Sky-esque, but focused on base building and engineering in a finite solar system.

      Slime Rancher: The Chao garden, but a full game. A large world to explore with a diverse array of cute slimes to ranch.

      Into the Breach: Not sure if this is too mainstream, but it’s a really awesome take on a tactics game. Fight aliens, but think more chess than Xcom.

      Ascension: Made by a former MTG pro player who was frustrated that the original was pay-to-win. Imagine MTG’s complexity with Dominion’s mechanics. The digital version is amazing. The physical version is a bit clunky because the mechanics can get pretty complex.

      That got longer than I expected too lol. Thanks for these. I’ll definitely check out the ones I don’t kno.

      • lutesolo@midwest.social
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        1 year ago

        I’ll have to stick these on the old to-do list! Already played and love Cultist Simulator, Forager, Inscryption, Into the Breach, and Ascension. Thanks for the recommendations!

      • axus@lemm.ee
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        1 year ago

        I’ve recently gotten cultist fever, would not have tried Cultist Simulator without the recommendation from Lemmy

  • faustianflakes@beehaw.org
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    1 year ago

    Dredge is pretty recent but it definitely impressed me with how it conveyed fear/paranoia in an eldritch horror setting. The fishing was also pretty fun!

  • missingno@kbin.social
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    1 year ago
    • CrossCode - Phenomenal action RPG. Combat is fast and explosive, dungeons are very obviously Zelda inspired but with way more puzzles. Packed with tons and tons and tons of sidequests, many of which put unique twists on the combat system to keep you on your toes. Make sure to grab the epilogue DLC.

    • FOOTSIES - Minimalist one-button fighting game, with rollback.

    • OneShot - Fairly reminiscent of Undertale, if you liked that you’ll probably enjoy this too. And like Undertale I don’t want to say too much, take my word for it and let it surprise you.

    • Petal Crash - Absolutely fantastic versus puzzler, and a perfect entry point into the genre. I wrote a very long review of how in love with this game I am, so I’m just going to link that.

    • Them’s Fightin’ Herds - Another great fighting game, been waiting a long time for this port to bring us up to a grand total of two good fighting games on Linux. Has a lot of really cool features like a big story mode with overworld exploration, a cute lobby system with cosmetics to collect and treasure chests to fight for, a dynamic music system that reacts to the fight, and even a semi-cooperative dungeon crawler mode. Has crossplay with consoles as well. Full review.

    • Ultimate Chicken Horse - Start on a nearly empty platformer map, each round everyone adds one object somewhere on the map then you all try to finish the level. Whoever finishes gets a point, plus bonus points for whoever finished first or collected coins that have been placed. Then you add another set of objects and repeat. Quickly becomes hilariously chaotic as you try to figure out how to balance screwing everyone else over while still making sure you can win, only to realize that after a few rounds you have all built a horrifying monstrosity. Has full crossplay with console versions.

    • Anything by Zachtronics - A bunch of different engineering puzzle games where you have to write code or build a machine to solve problems. Once you’ve solved the puzzle, you can see a histogram comparing your solution to everyone else’s on a few different metrics, encouraging you to go back and try to optimize it further. I recommend Opus Magnum as the best entry point.

  • TheyKeepOnRising@lemmy.world
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    1 year ago

    I don’t know what’s considered a “hidden gem” so I’m just going to shout out all the indie games that I think are at least 8/10 and recommend:

    Rimworld

    Dead Cells

    Dredge

    Inscryption

    7 Days to Die

    Mount and Blade: Warband

    Factorio

    Mordhau

    FTL: Faster than Light

    Raft

    Gunfire Reborn

    Into the Breach

    Hollow Knight

    Dome Keeper

    DUSK

    Golden Light

    Vampire Survivors

    Void Bastards

  • ambiguator@beehaw.org
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    1 year ago

    Everything - a zen game about everything, very chill

    The Sexy Brutale - weird name, actually a fantastic time travelling LucasArts adventure style game

    Neo Scavenger - ignore the graphics, this is a really in-depth turn based post-apocalyptic mini rpg where you will come to love plastic bottles

  • mycus@kbin.social
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    1 year ago

    Cataclysm: Dark Days Ahead isn’t really indie, it is straight up Open Source and a freaking good roguelike. The DDA variant focus heavily on the realism aspect of survival, but there are forks that try to gamefy it more.

    There is also Rain World, which I am addicted for 3+ months now. It is also on sale, but before you buy it, know that you are going to die A LOT, but it really isn’t a big issue; it’s actually funny most times lol. Great lore too.

    And one that I’ve rooted for a long time and I think flopped hard in its release is Below, but I very much still love it.

    Also, one that I played for a bit last week and the soundtrack slaps hard is APE OUT.


    How did I forget about Noita? This one is a masterpiece. Crafting a wand just to fucking obliterate yourself out of existence .3 seconds later is just chef’s kiss. Also hämis.

  • trebond@beehaw.org
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    1 year ago

    Cassette Beasts! It’s a monster collecting game. It adds a lot to the genre (definitely not a clone) and the music is awesome. It got amazing reviews so I’m not sure how hidden it actually is, but I really enjoyed it!

  • lpslucasps@lemmy.pt
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    1 year ago

    UNSIGHTED: a great Zelda-like/metroidvania from my home country Brazil, with a bunch of cool ideas about how to traverse the world and dungeons, neat souls-like combat and an anxiety-inducing time limit mechanic. It’s set in an apocalyptic world where lesbian robots save the world with the power of love and incredible violence.

    ZeroRanger: incredible shmup with awesome soundtrack, delicious anime-vibes, insanely-hard-but-fair gameplay and a surprisingly deep lore leans heavily on buddhist philosophy.

    Dandara: another great metroidvania from Brazil. This one has an unique movement mechanic - you don’t walk, you almost-instantaneously jump between platforms. The setting is pretty unique, with lots of references to actual brazilian culture and history.

    One Way Heroics: an addicting top-down roguelike where you can only walk right, lest you be consumed by the Impending Wall of Doom that’s coming from behind. Cooler than it seems.

    Hacknet: a text-adventure-kinda-thing where you’re a hacker doing hacker things. The interface emulates some old 80’s systems and all your commands are actualy Linux commands. Also, the soundtrack slaps.

    Hypnospace Outlaw: have you ever wanted to be a moderator forum from the late 90’s/early 00’s internet? Well, now you can.

    20XX: Mega Man meets Rogue.

    • Varyag@beehaw.org
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      1 year ago

      Wow I took a look at Unsighted and it looks really nice. ZeroRanger has been on my list for quite a while too.

  • BenVimes@lemmy.ca
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    1 year ago

    Symphony of War: The Nephilim Saga

    I’ll say up front that it’s a niche game and isn’t for everyone. This is especially true because most of its aspects outside of the gameplay are pretty unremarkable. But if this is your thing, it’s really your thing.

    What makes it so special is that its core gameplay loop is a very satisfying meld of Fire Emblem and Ogre Battle - essentially a turn-based strategy RPG where you control semi-autonomous squads instead of individual characters. And if that description made you perk up just by reading it, you need to go buy this game ASAP.

    Now, if that description didn’t immediately pique your interest, I’d check out some gameplay videos instead. Because it fills such an obscure niche, it’s actually hard to know if you’ll like this game just from a brief description. There’s a good chance you’ve never played anything like this, and it will scratch an itch you never knew you had.

  • Julian@lemm.ee
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    1 year ago

    Distance is an arcade racing game with a neon cyberpunk aesthetic. And the main campaign has elements of horror.

    It’s one of the most unique games I’ve played - it’s almost more of a platformer than a racing game. And the main campaign is worth the asking price alone, but there’s 2 other campaigns, a bunch of standalone maps, a level editor with workshop support, a random track generator and multiplayer. Even as someone who really doesn’t care for racing games, I absolutely adore this game, and it’s criminally underrated.

    • hugh@pawb.social
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      1 year ago

      Distance is genuinely my favorite racing(?) game ever. There are so many incredible levels on the steam workshop too. Nitronic Rush, the game that Distance is a not-really-sequel to is still free to download too if you play all that and still want more.

  • GolGolarion@pathfinder.social
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    1 year ago

    Fear and hunger is the most intense RPG-style horror game I have ever played. It’s vile. It’s fucked up. And it’s honestly enthralling. Pay attention to the content warnings on the steam/itch page if you look it up, they’re serious. It’s like a game in the Berserk universe, but you’re NOT Guts.

  • FantasticFox@lemmy.world
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    1 year ago

    The Return of the Obra Dinn is one of my favourite games. It’s an indie game but quite well known so I’m not sure if it counts as a hidden gem.

    I really liked The Case of the Golden Idol too, and its DLC.

    You can see I like detective games haha…

    • lutesolo@midwest.social
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      1 year ago

      Case of the Golden Idol is so good! DLC coming soon, too, I think! Can’t wait to revisit that game.

      Obra Dinn is one that I full on wish I could invoke selective amnesia so I could experience it again with fresh eyes.

      If you haven’t tried it already, some other good detective games are Pentiment and Disco Elysium. My fiancee and I love playing detective games cooperatively, always on the hunt for a new one.

    • bermuda@beehaw.org
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      1 year ago

      Return of the Obra Dinn was such a crazy experience. I remember my first playthrough I got super stumped and resorted to walkthrough’ing my way through. But when I replayed it I promised myself not to use the walkthrough and ended up getting it almost completely perfect, although it did take ages to do.

  • ascagnel@beehaw.org
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    1 year ago

    Spelunky HD

    A roguelike platformer. While it lacks any meta-progression (like the similar Rogue Legacy games), the core platforming keeps me coming back again and again. The systems-based nature of the game keeps things fresh through many play-throughs.

    Umurangi Generation

    A photography game that’s more cyberpunk than the game titled Cyberpunk. It gradually introduces you into its neon-soaked, Neon Genesis Evangelion-inspired world where humanity fights the good fight against kaiju.

    spoiler

    Except the kaiju, born from global warming, have already won, humanity is doomed, and you’re there to document the end of everything. The game takes a clear political position, inspired by the Australian bushfires and protests following George Floyd’s murder in 2020, that neoliberalism can’t solve society-level issues, and will instead use the power of the state to sell non-solutions to delay or hide problems while violently stifling any real dissent.

    Florence

    A story of love, loss, and moving on.

  • Fauxreigner@beehaw.org
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    1 year ago

    A bunch of my favorites have already been listed, so I’ll just mention the one that wasn’t: Antichamber, a first person puzzle game that’s probably somewhat like Portal in terms of how it requires you to rethink your assumptions about how space works, but it’s a very different game, both mechanically and in tone. I don’t want to give away too much, but it’s a mix of weirdly unsettling elements (although it is by no means a horror game), a design that’s actively trolling you in ways that will make you laugh, and mechanics revelations that will have you scream “Wait, I could have done that this whole time?!” It’s one of those games that I wish I could delete from my memory and play for the first time again.