People have been spoiled by the app store.
Like I agree its a lot of money, but it also takes a lot of money to live, and if someone is a solo developer for a living then they depend on software sales.
Lifetime purchases are tough. Once you get that money, the potential for more money from that customer is gone. Unless you follow a traditional software licensing model where you buy a version and upgrading past a major release requires another purvhase.
Im pretty sure he LJ has taken into account the heavily decreased sales potential of the lemmy market. Hes going to make substantially less sales, so he needs those sales to be worth it, especially if its a lifetime purchase.
Its hard to strike a balance between worth it for the customer and worth it for the dev. Ideally the lifetime cost pushes would be purchasers towards an ongoing subscription while still providing value for both parties.
I agree $179aud us too much, and I wont be paying that myself, but I feel for LJ at the same time. Its not going to be easy making the money he may need to continue developing at the same rate.
Because people want to pay $1 or $2 for a full version of an app, and that may not be enough to justify development.
A windows license is still legacy software model. You dont buy a lifetime windows key, you buy a version key and have to pay again after a major update, although this looks like its currently evolving to a more free to play model. Microsoft has an exponentially wider audience who are mostly captive though, as opposed to LJ who has just had his audience dramatically reduced.
At the end of the day development takes time. Time is money. If LJ cant make a sustainable wage from sync they will have to work elsewhere and sync and its users are the ones who suffer.
Eh.
People have been spoiled by the app store. Like I agree its a lot of money, but it also takes a lot of money to live, and if someone is a solo developer for a living then they depend on software sales. Lifetime purchases are tough. Once you get that money, the potential for more money from that customer is gone. Unless you follow a traditional software licensing model where you buy a version and upgrading past a major release requires another purvhase.
Im pretty sure he LJ has taken into account the heavily decreased sales potential of the lemmy market. Hes going to make substantially less sales, so he needs those sales to be worth it, especially if its a lifetime purchase. Its hard to strike a balance between worth it for the customer and worth it for the dev. Ideally the lifetime cost pushes would be purchasers towards an ongoing subscription while still providing value for both parties.
I agree $179aud us too much, and I wont be paying that myself, but I feel for LJ at the same time. Its not going to be easy making the money he may need to continue developing at the same rate.
Spoiled by the app store?
This is the same price as a windows 11 licence.
What is so app store about that?
Mas activator will help you with the price
Because people want to pay $1 or $2 for a full version of an app, and that may not be enough to justify development.
A windows license is still legacy software model. You dont buy a lifetime windows key, you buy a version key and have to pay again after a major update, although this looks like its currently evolving to a more free to play model. Microsoft has an exponentially wider audience who are mostly captive though, as opposed to LJ who has just had his audience dramatically reduced.
At the end of the day development takes time. Time is money. If LJ cant make a sustainable wage from sync they will have to work elsewhere and sync and its users are the ones who suffer.