I like the basic premise of GoVTT, that you trust the players to not cheat. I’ve got a project on the back burner to allow people to play online games the same way they play in person: rules are agreed upon and enforced collectively instead of imposed and enforced programmatically. I figure to start with ordinary playing cards, then build up from there.
I like the basic premise of GoVTT, that you trust the players to not cheat. I’ve got a project on the back burner to allow people to play online games the same way they play in person: rules are agreed upon and enforced collectively instead of imposed and enforced programmatically. I figure to start with ordinary playing cards, then build up from there.