Hi all,

I’ve decided to start a GameDev community as I didn’t see any on this instance or others.

What’s your relation with game development?

I’ll start; I’m a hobby game developer at most, mainly having experience with MonoGame (based on XNA) but I switched to C# + SDL2 (using SDL2-CS). Currently writing my own semi-engineless game (I don’t want to say that I’m building my own engine, but I do have some reusability for my own sake) while figuring out SDL2 and always looking for best practices.

I tried Unity, GoDot, Unreal Engine and more over the years, but as someone with a background in software development the freedom of the code-first approach always works better for me.

Welcome!

  • frantufro@lemmy.world
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    1 year ago

    Hi! I’m the studio director at Hidden People Club web. I created cuentitos, an open source narrative engine with probability at its core.

    I’ve been working in games for 11 years already so I’ve done plenty of things, but mostly programming and leading teams.

    Right now all the games I work on are written in Rust using Bevy.

  • midnightspire@lemmy.blahaj.zone
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    1 year ago

    I’m a hobbyist working with Unity. I have messed around with making games in some form since I was a kid, but only got serious about it as a hobby some years back. I started out biting off way more than I could chew, but eventually started over, did some game jams, and started actually releasing games. I’m tired of jams for the time being, though, so I am taking another stab at a more long-term project.

  • makingStuffForFun@lemmy.ml
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    1 year ago

    Hi I’ve been pending membership for some time here. Just checking in if the mods knows about pending subscripting from new members?