• 10 Posts
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Joined 2 years ago
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Cake day: June 15th, 2023

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  • This is how I generally read books, so there are dozens.

    If you only count books I’m more than a couple chapters into, then in descending order of how long they’ve been on the list:

    Gödel, Escher, Bach

    Beelzebub’s Tales to his Grandson

    Finnegan’s Wake

    Gravity’s Rainbow

    House of Leaves

    They’re all great books, but they require a bit more dedicated reading time than I generally have.




  • You really should dive into GURPS. Chris Normand has a good YouTube series in the basics, but the gist is that it’s both the simplest and most intricate system out there. Basically everything is a 3d6 skill check, but there are thousands of pages dedicated to figuring out exactly what modifiers apply. The modularity is delightful, basically every rule is entirely and explicitly optional


  • I don’t know much about anything before 4e, which is my reference here. But yeah, it really should be. I jumped ship on D&D because they were just getting so lazy on mechanic content.

    I think it might be more widespread than WotC, but my only experience is a distant smattering of PF2, D&D 5e, and GURPS 4e ever since. But I wouldn’t be surprised if the lack of attention to detail for actually running the game is a broad problem.

    We can’t really put all the blame on the devs though, I think GMs who forget that it’s their table, and some rulebook isn’t the boss of them, make devs feel pressured to not “impose” rules and features in their sourcebooks.

    Like homie, give me tools. You’re not holding a knife to my throat, I can chill on the nitty gritty if I want to. But give me the nitty gritty so I can decide for myself.

    I dunno, I made my choice, I think it’s the best possible choice for my play philosophy. I think if more people considered my play philosophy, it would be the best possible choice for a lot of people.










  • It’s super useful as a tabletop GM.

    It’s great for illustrations (like a character or shop interior or something) where I want to give players a gist of the vibe, but it’s not something significant enough to commission an actual artist.

    It’s also great for generating story beats, NPCs, names, encounters. Generally I make a lot of changes, but I’m way better at modifying something that exists than coming up with something out of thin air, so it works well for me.

    The important factor is that I use it purely for entertainment content. Confidently incorrect misinformation isn’t really a problem for strictly fictional applications.

    The prevalence in non-fictional, non-entertainment applications is somewhat concerning.