

Thanks a lot!
Thanks a lot!
Oh cool! A fellow graphic designer :) of course you could make sense of my explanation! (To add to it, the munsell color system is , sort of, a good way to visualize all that)
Also, I agree with you: yellow is a bitch.
About the language thing, it makes total sense; to which degree it affects perception would be interesting to know! And now that you mention it, english has very good vocabulary to speak with nuance about color. In spanish different concepts commonly tend to get lumped together under the same name. Or the proper terminology is not widely used, or is used wrongly; at least in the art side of things on a begginer level. So I do think that also limits understanding of the properties of color in a way!
The worst is being dense and not finding the shortcut.
Let’s add to this: Bosses that are so huge they go beyond your screen limit.
I’m playing through DS1 for the first time, the last boss I defeated was Seath and… what the fuck was that fight. The camera was a mess, clipping happening everywhere, half the time I didn’t know what was going on, but thankfully he went down first try. ಠᴗಠ It gets a pass, 'cause its DS1 but still; I actually laughed at the chaos.
Which makes me think, the camera is one of the reasons Ludwig is one of the best soulslike bosses ever. (At least it’s my personal favorite.) The camera is SO fucking good in that fight.
Yes it’s a tattoo! it was something like this, but with bolder lines. :)
the color I used is very saturated so that’s probably why it didn’t read super clear as a tattoo. but that’s the nature of working with a live model, those finer details can get lost because of time constraints.
Thank you. I’ve found that it helps to think in terms of “value.” Every color has a corresponding value ( value is the lightness-darkness scale, think highlights, mid tones, shadows)
For example: Primary red and blue (and colors derived from them) tend to be “dark”, meaning they can still look “chromatic” under medium to low light conditions. In contrast yellow ceases to exist in the shadows, it transforms into an ochre/ brown so it’s more of a “light” color.
You can use this knowledge to substitute the natural color with others that express the same value as seen in the scene you are painting.
:P there’s a lot more to it, but I hope this info is of some use to you.
(⁀ᗢ⁀)
Hey! Just found this comm… I was actually scratching my brain about expedition 33’s art direction this week.
I haven’t played the game myself, but I had a video on it playing as background while working a few days ago and while it didn’t spoil the plot, I gathered that it’s heavily tied to art . It even has a character named Renoir wich maybe is the main antagonist ( like, is he THE Renoir? Famous impressionist painter, or is that just a reference? )
Anyway. That kind of left me wondering…even if the game looks very beautiful, wouldn’t it be nicer that it had a bit more visual character, Influenced by the era it references or takes inspiration from? As an art person, that would be an instant sell for me, I like the themes, but otherwise I’m unsure if the game is for me. I feel this is a real missed opportunity; I’m aware the game uses UE5, so maybe it’s that. The results are very pretty, but a bit generic.
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'Twas such a drag, ʕ ͡° ʖ̯ ͡°ʔ
He’s about to give you a quest.
Like that time it rained for two million years
Cool! I like your brushwork! Bold color choices as well, turned out really well.
Love me some Archon of flesh <3
First time arround I got emotionally attached to Blaidd so I commited to see his quest through till the end (tears were shed) , and that’s how I got Ranni’s ending. Some parts of the quest are so convoluted tho!!
Haven’t finished the full write up but holy shit, it’s already so much worse than I thought. Abhorrent behaviour.
Thanks Case :)
He is indeed.
Love to hear it, Case! It’s fascinating how it took us nearly 50000 years of drawing to develop the understanding to acurately render 3d objects and space in a flat surface. Folks in medieval times made good progress, they really tried to crack it , but alas, It just had to cook for a few centuries more. ¯\_(ツ)_/¯ I find the architecture in medieval art really charming, though hahaha.