Big fan of SBC gaming, open source engine recreations/source ports, gaming in general, alternative operating systems, and all things modding.

Trying to post and comment often in an effort to add to Lemmy’s growth.

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Joined 1 year ago
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Cake day: August 13th, 2023

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  • Personally, I would rather get wireless working if I had a Quest 3 for PC VR because it’s a nice trade off for the compression. I’ve seen quite a few comments complaining about the lack of display port on Quest 3 due to the compressed video but I don’t know if that’s a vocal minority or not.

    But would there be compression issues when using a USB C cable though? That’s what I’m wondering.

    I used to have a wireless Vive Pro and I do miss the wireless a bit.

    How does that work exactly? Someone else recommended the Vive Pro 2 and I was wonder how it was tethered or how it would work wirelessly. Would you rely on an add-on that has a built in battery?

    I don’t think Valve will go as premium this time. I think they’ve learned their lesson. I think the reason the Index costs so much is simply the lighthouse tech. Look at how much the base stations cost and how much the vive tracking pucks cost. Based on leaks/speculation (so, grain of salt) their current prototypes are using camera based tracking - which in theory, tells me they’re price sensitive

    From the rumors does it seem like it will be close to as premium as the Index? If there’s some hope for a happy middle ground maybe it would be a decent idea just for me to hold off.




  • The alternative is to buy a Quest, but those are cheap because Meta subsidizes the cost of hardware by using it to literally spy on you.

    I feel like there have to be ways to neuter the headset in that regard between using a burner account, sideloading applications, and maybe even isolating it at a network level.


    Do you know if any headsets you mentioned have any notable software or hardware issues? I’m not sure what kind of track record either company has for things like software/community support, durability, and replacement parts.

    I’d like something that will last me a while and won’t be turned into a paper weight by softare updates or a single niche component failing. Ideally I’d like to avoid just aimlessly scrolling through different headset’s subreddits to find out.


    If I’m correct the Rift S had half the resolution of the Focus Vision so I don’t think that would be a major issue. I would appreciate something that was a bit more clear though. I can’t recall if the Rift S had the screen door effect some headset reviews mention.



  • Quest 3 - if you buy a wifi 6 router that’s dedicated to quest 3 streaming, you can supposedly do passable wireless using either the Steam app or Cordial Desktop on Quest. As the other commenter said, you might want to consider a third party headstrap.

    That wouldn’t be much of an issue though if I was plugging the headset directly into a USB C port on my PC though would it?

    Personally, I’d really love to see what Valve are doing but maybe that’s just my copium

    Same. I feel like Valve handled the Steam Deck really well with it’s specs/price point and their community support. I imagine their next headset will be a continuation of that for the most part but I feel like it’s going to be even more expensive than the Index and targeting the high end market