Mine has to be Dragon Quest: Rocket Slime, a DS spin off of the Dragon Quest series that sees you playing as a slime operating a tank and rescuing the people from your town. You run around the overworld, collecting items to use as ammunition and saving money to upgrade your tank. The art and music are just as great as you’d expect from the Dragon Quest series. It made fantastic use of the DS’s dual screens. It’s also written for a younger audience, so a lot of it is just really silly and fun! Try it out for sure, I’m so sad there’s no sequel :(

  • Walop@sopuli.xyz
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    1 year ago

    In certain circles it is well known, but Baba Is You is one of the most ingenious games for a long while and should be known even wider.

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      One of the only puzzle games that made me think I’m dumb and give up. It’s fantastic

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        1 year ago

        Initially looks just a simple twist on Sokoban, but the game mechanic just keeps going deeper and deeper and blowing your mind.

        I could do that?

        I COULD DO THAT?!

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      Every time you solve a puzzle, you feel like you’re cheating and that can’t be the intended solution. It’s such a tough game

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      I’m not a gamer but I do enjoy Real Civil Engineer’s youtube channel, he’s played Baba Is You a few times.

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    Rise of Nations. It’s like Civilization but as a real-time strategy game and I really enjoy it. Microsoft actually released an updated edition in 2014 which was good of them but I basically never hear anyone actually talk about it which sucks because it’s such a cool game. The single-player Conquer the World campaigns are also cool, and have some elements reminiscent of the classic Risk board game.

    There’s also Star Trek: Bridge Commander, which is often mentioned in discussions of “what Star Trek games were good?” but not much outside of that context. It strikes a perfect balance between having starship combat that really feels like you’re commanding a ship with a lot of mass behind it and actually being fun and easy for an average person to pick up and play (which is where stuff like the X Universe games fall down). There are tons of “space fighter” games out there but I’ve never really seen anything that captures space capital ship combat as well as Bridge Commander.

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      God, I loved RoN! It was like a better version of Empire Earth which, to me, was already like a better version of Age of Empires.

      I mostly enjoyed the era changing, my favourite being the Napoleonic era. And I remember it having a good choice of campaigns/scenarios to play.

      I thought RoN would spawn a series of titles but I think they just had Rise of Legends which was interesting but definitely not the same.

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      1 year ago

      Still have my Rise of Nations CD somewhere. I loved games like Civilization, don’t even remember how I stumbled upon RoN, a really great game.

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      I was a Bridge Commander fanatic, picked it up at launch, played way too much of it, modded til it broke dozens of times, participated in the forums, even wrote a GeoCities page where I put out tips for the more challenging campaign missions and did write-ups on every playable ship in the game. Good times.

      RoN is also awesome, and is on sale on Steam! Purchased!

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        Bridge Commander’s modding scene is something else. So many cool ships, graphics overhauls, and even mods that added new mechanics like saucer/multi-vector separation. Truly amazing how much you can mod that game, even if it does get pretty unstable.

        And glad you could take advantage of the Steam sale to pick up Rise of Nations: Extended Edition!

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        I saw an ad video for bridge commander on my armada 2 cd, I wanted to play that game so badly, but by the time sales had stopped.

        Years later I “found” it online and had a blast playing it.

        Is it available anywhere now?

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    1 year ago

    My Summer Car. It’s probably still #1 for play time on Steam for me. I bought a whole-ass racing wheel setup just for that game.

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    Return of the Obra Dinn is an amazing game that I wish I could play again for the first time. The art style is super unique and the attention to detail in every aspect of the game is incredible.

    Highly recommend.

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    American McGee’s Alice and the much later sequel which is my favourite game of all time - Alice: Madness Returns.

    The aesthetic, the puzzles, the sound design, the voice acting, the political statements underlying the narrative, Alice’s outfits, the collectibles hidden in obscure places, the different art styles for each world level. I just love it! I mean sure, the combat mechanics are not as complex as some games but they fit nicely into Alice in Wonderland lore and if you up the difficulty settings it can be more challenging.

    I’m also really enjoying Inscryption at the moment. A puzzle/card game interweaved with an escape the room horror story.

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    Legend of Dragoon for PS1. It has the single best timed-input RPG combat system of any game ever. Think Mario RPG but way better.

    GUST OF WIND DANCE!

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      FYI this game is available on PS5! Also, if you’ve bought it on PS3 you should be able to download it on PS5 for free!

      VOLCANO!

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    Among all the love Bioware gets for KotOR and Mass Effect I’m genuinely surprised more people aren’t talking about Jade Empire.

    It’s a full fledged classic Bioware RPG set in an interesting world based on Chinese mythology, has some great characters and a fun (if simple) combat system. Voice acting is mostly good too, especially for a 2005 game and it even has John Cleese doing a part!

    I loved it when it came out and am stumped as to why it never became a BioWare mainstay. Maybe releasing as an exclusive for the original Xbox just killed it, but if you enjoy this style of RPG I highly recommend checking it out!

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    Puzzle Pirates was a MMO in the early to mid 00’s. Each task on board the ship had a puzzle mini game associated with it. Sailing was sort of like Dr. Mario, pumping out the bilge was a match 3 game, loading the canons was sort of like Chu-Chu Rocket. The thing I liked about it was that your character’s ability to preform a duty had nothing to do with what gear you had equipped or how many skill points you had in a stat (there were none), it was all about how well you, as a player, could play the particular mini game.

    In battle, sailors would generate movement tokens to allow the captain to maneuver the ship, gunners would reload the canons after they’d been fired, carpenters would repair any damage you’ve taken, while the bilge pumpers would keep the ship from foundering. Once you closed in and grappled the enemy ship, everyone would participate in a Super Puzzle Fighter-like sword fighting game; defeat the enemy crew to pillage their hold.

    • Match!!@pawb.social
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      Absolutely incredible obscure game. Foil-duels with the great sword fighters on the docks until you learn how to perform instant kill attacks was a highlight of my childhood

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      My mom loved this game back in the day. She tried to get back into it recently but sort of bounced off. If there’s any game that deserves a sequel, it’s Puzzle Pirates.

      It fulfills a niche that few other games (none that I know about) fills, an MMO where the primary gameplay isn’t an RPG but a series of puzzle games; where most importantly, you can specialize, only needing to play the puzzles you enjoy (unless you’re captaining your own ship solo, in which case you need to be able to at least adequately perform all of the puzzles necessary for keeping a ship afloat).

      I think it’s wonderful for giving an audience used to shitty Facebook match-3 games a more involved and social experience of what games can be.

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    Planetside 2 - someone else already mentioned it here, but it’s the only game in it’s genre and nothing else really comes close to what it offers (persistent 1v1v1 +300 player battles across infantry, land, air, and sea). It’s been kicking for over a decade now and I’m not sure what could replace it if or when it finally kicks it. It’s truly singular, and responsible for some of my fondest memories in gaming. It’s also free!

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      Thank you for reminding me of The Incredible Machine! I am going to add its two sequels that most people have never heard of, TIM: Contraptions (essentially a HD re-release of the first game in a new engine.) and TIM: Even More e Contraptions (What would now be sold as DLC.)

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        Holy crap there was an HD re-release? I am not even sure which one I actually played. I think it was just TIM 3.0 from 1995

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      +1 for Metal Arms Glitch in the System. It had some great characters and gameplay. It’s a shame that they never competed the sequel.

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    One Must Fall 2097, an awesome robot fighting game for DOS, which is quite different from every other fighting game, because in this one you have to select both pilots and the robots, and each pilot and robot have their own specialities and back stories, so it makes for a lot more interesting gameplay compared to other games in this genre.

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    Mine is definitely Freelancer. The game by Chris Roberts that actually got finished by firing him.

    I love that game, the story is engaging and the characters are likeable.

    I’m probably just seeing it with nostalgia but I like to play it until this day. I installed it on my Steam Deck and gave it a go. It was awesome.